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The Sawbones (Visual Novel Character Art)

This personal character design practise was drawn purely for my own delight, as I'd love to one day lend my art to a visual-novel style game and wanted to have something to show for it. The Sawbones' design was inspired by the creatures of the feywild, their forms corrupted and overcome by nature, with a touch of nineteenth century doctor, surgeon and pharmacist.

Finished "in-game" mock-up (background also designed and drawn by me)

Finished "in-game" mock-up (background also designed and drawn by me)

Rendering styles

Rendering styles

Atmospheric iterations

Atmospheric iterations

Character refinement and alternative outfits

Character refinement and alternative outfits

Character design exploration

Character design exploration

Loose brainstorming sketches

Loose brainstorming sketches